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		<summary type="html">&lt;p&gt;Import story beats prompts; cleanup wiki format&lt;/p&gt;
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		<summary type="html">&lt;p&gt;Import story beats prompts; cleanup wiki format&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;This page gathers prompts for beat-based manuscript diagnosis, structural auditing, and revision planning.&lt;br /&gt;
&lt;br /&gt;
Related: [[Research/Fiction Writing/Story Beats]]&lt;br /&gt;
&lt;br /&gt;
Use these prompts to apply story-beat methodology to a manuscript. They are designed for full novels, novellas, screenplays, chapters, and scenes.&lt;br /&gt;
&lt;br /&gt;
== How to use this file ==&lt;br /&gt;
&lt;br /&gt;
Recommended order:&lt;br /&gt;
&lt;br /&gt;
# Run &amp;#039;&amp;#039;&amp;#039;Manuscript intake&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
# Run &amp;#039;&amp;#039;&amp;#039;Beat inventory extraction&amp;#039;&amp;#039;&amp;#039; on the whole manuscript or chapter chunks.&lt;br /&gt;
# Run &amp;#039;&amp;#039;&amp;#039;Macro structure audit&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
# Run &amp;#039;&amp;#039;&amp;#039;Character arc alignment audit&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
# Run &amp;#039;&amp;#039;&amp;#039;Scene-level Five Commandments audit&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
# Run &amp;#039;&amp;#039;&amp;#039;Causality and escalation audit&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
# Run &amp;#039;&amp;#039;&amp;#039;Genre beat overlay&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
# Run &amp;#039;&amp;#039;&amp;#039;Revision brief generator&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
For long manuscripts, process chapter-by-chapter first, then synthesize.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== 1. Manuscript intake prompt ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
You are a developmental editor specializing in story structure and beat diagnosis.&lt;br /&gt;
&lt;br /&gt;
Analyze the manuscript information below. Do not rewrite yet. Build an editorial intake profile.&lt;br /&gt;
&lt;br /&gt;
Return:&lt;br /&gt;
1. Working logline&lt;br /&gt;
2. Genre and subgenre expectations&lt;br /&gt;
3. Protagonist, antagonist/opposition, major supporting characters&lt;br /&gt;
4. External want&lt;br /&gt;
5. Internal need&lt;br /&gt;
6. Possible lie/false belief&lt;br /&gt;
7. Core stakes&lt;br /&gt;
8. Central story question&lt;br /&gt;
9. Promises made to the reader&lt;br /&gt;
10. Likely structural model(s) best suited to this manuscript: three-act, Save the Cat, Story Grid, Story Circle, Hero’s Journey, seven-point, romance beats, mystery beats, etc.&lt;br /&gt;
11. Risks to investigate in beat audit&lt;br /&gt;
&lt;br /&gt;
Manuscript or synopsis:&lt;br /&gt;
[PASTE TEXT]&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== 2. Beat inventory extraction prompt ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Create a beat inventory for the manuscript/chapter below.&lt;br /&gt;
&lt;br /&gt;
For each scene or chapter, extract:&lt;br /&gt;
- Unit number / title&lt;br /&gt;
- Approximate word count if available&lt;br /&gt;
- POV character&lt;br /&gt;
- Location/time&lt;br /&gt;
- Opening situation&lt;br /&gt;
- Scene goal&lt;br /&gt;
- Opposition/conflict&lt;br /&gt;
- New information revealed&lt;br /&gt;
- Value at stake: e.g. safety/danger, truth/lie, intimacy/distance, hope/despair, power/vulnerability&lt;br /&gt;
- Beginning value&lt;br /&gt;
- Ending value&lt;br /&gt;
- Crisis choice, if present&lt;br /&gt;
- Climax action/decision&lt;br /&gt;
- Resolution/consequence&lt;br /&gt;
- Hook into next unit&lt;br /&gt;
- Structural function: setup, inciting incident, debate, threshold, fun-and-games, midpoint, pinch, low point, climax, resolution, etc.&lt;br /&gt;
- Revision flag: KEEP, CUT, COMBINE, MOVE, SHARPEN, ESCALATE, PLANT, PAY OFF, INTERNALIZE, EXTERNALIZE&lt;br /&gt;
&lt;br /&gt;
Return as a markdown table. If a field is missing, write MISSING rather than inventing it.&lt;br /&gt;
&lt;br /&gt;
Text:&lt;br /&gt;
[PASTE MANUSCRIPT / CHAPTER / SYNOPSIS]&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== 3. Macro structure audit prompt ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Audit the manuscript against macro story beats. Do not force a formula; use this as a diagnostic map.&lt;br /&gt;
&lt;br /&gt;
Identify and evaluate:&lt;br /&gt;
1. Opening Image / opening state&lt;br /&gt;
2. Theme stated or thematic pressure&lt;br /&gt;
3. Setup of protagonist, world, want, lack, and stakes&lt;br /&gt;
4. Inciting Incident / Catalyst&lt;br /&gt;
5. Debate / refusal / hesitation&lt;br /&gt;
6. First Plot Point / Break into Act II / threshold choice&lt;br /&gt;
7. B Story or relationship/theme carrier&lt;br /&gt;
8. Promise-of-the-premise section / early tests&lt;br /&gt;
9. Midpoint: false victory, false defeat, revelation, or role shift&lt;br /&gt;
10. Rising complications / antagonist adaptation / bad guys close in&lt;br /&gt;
11. All Is Lost / ordeal / worst consequence so far&lt;br /&gt;
12. Dark Night / synthesis / internal realization&lt;br /&gt;
13. Break into Act III / final plan&lt;br /&gt;
14. Climax: irreversible choice/action under maximum pressure&lt;br /&gt;
15. Resolution and consequences&lt;br /&gt;
16. Final Image / transformed mirror of opening&lt;br /&gt;
&lt;br /&gt;
For each beat, return:&lt;br /&gt;
- Present? YES/NO/PARTIAL&lt;br /&gt;
- Where it appears&lt;br /&gt;
- What changes&lt;br /&gt;
- Why it works or fails&lt;br /&gt;
- Revision recommendation&lt;br /&gt;
&lt;br /&gt;
Also include:&lt;br /&gt;
- Missing or duplicated beats&lt;br /&gt;
- Beats that occur too early or too late&lt;br /&gt;
- Beats where protagonist agency is weak&lt;br /&gt;
- Payoffs that lack setup&lt;br /&gt;
- Setups that lack payoff&lt;br /&gt;
&lt;br /&gt;
Manuscript/synopsis/beat inventory:&lt;br /&gt;
[PASTE TEXT]&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== 4. Save the Cat diagnostic prompt ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Use Save the Cat beats as a pacing and emotional-turn diagnostic. Do not make the manuscript formulaic.&lt;br /&gt;
&lt;br /&gt;
Map these beats:&lt;br /&gt;
- Opening Image&lt;br /&gt;
- Theme Stated&lt;br /&gt;
- Setup&lt;br /&gt;
- Catalyst&lt;br /&gt;
- Debate&lt;br /&gt;
- Break into Two&lt;br /&gt;
- B Story&lt;br /&gt;
- Fun and Games&lt;br /&gt;
- Midpoint&lt;br /&gt;
- Bad Guys Close In&lt;br /&gt;
- All Is Lost&lt;br /&gt;
- Dark Night of the Soul&lt;br /&gt;
- Break into Three&lt;br /&gt;
- Finale&lt;br /&gt;
- Final Image&lt;br /&gt;
&lt;br /&gt;
For each:&lt;br /&gt;
1. Identify the current manuscript equivalent.&lt;br /&gt;
2. Evaluate whether the beat creates real narrative change.&lt;br /&gt;
3. Check protagonist agency.&lt;br /&gt;
4. Check stakes and cost.&lt;br /&gt;
5. Recommend one concrete revision if weak.&lt;br /&gt;
&lt;br /&gt;
Then answer:&lt;br /&gt;
- Does the Midpoint reverse or reframe the story?&lt;br /&gt;
- Does All Is Lost feel genuinely consequential?&lt;br /&gt;
- Does Break into Three synthesize external plot and internal lesson?&lt;br /&gt;
- Does Final Image transform Opening Image?&lt;br /&gt;
&lt;br /&gt;
Text:&lt;br /&gt;
[PASTE TEXT]&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== 5. Story Grid Five Commandments scene audit prompt ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Audit each scene using Story Grid’s Five Commandments.&lt;br /&gt;
&lt;br /&gt;
For each scene, identify:&lt;br /&gt;
1. Inciting Incident — what destabilizes the scene?&lt;br /&gt;
2. Progressive Complication / Turning Point — what fails, escalates, or is revealed?&lt;br /&gt;
3. Crisis — what binary choice must the character make? Is it best-bad-choice or irreconcilable-goods?&lt;br /&gt;
4. Climax — what action/decision answers the crisis?&lt;br /&gt;
5. Resolution — what consequence lands?&lt;br /&gt;
6. Value Shift — what value changes from beginning to end?&lt;br /&gt;
7. Scene verdict — WORKS / WEAK / MISSING CHANGE / EXPOSITION ONLY&lt;br /&gt;
8. Revision action — CUT / COMBINE / SHARPEN GOAL / ADD TURNING POINT / ADD CRISIS / ADD CONSEQUENCE / ESCALATE&lt;br /&gt;
&lt;br /&gt;
Rules:&lt;br /&gt;
- If there is no real crisis choice, say so.&lt;br /&gt;
- If the resolution does not show consequence, say so.&lt;br /&gt;
- If the value does not change, flag the scene.&lt;br /&gt;
- Do not invent beats that are not on the page.&lt;br /&gt;
&lt;br /&gt;
Scenes:&lt;br /&gt;
[PASTE TEXT]&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== 6. Dan Harmon Story Circle prompt ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Apply Dan Harmon’s Story Circle to the manuscript, then fractally to each act or chapter if possible.&lt;br /&gt;
&lt;br /&gt;
Map:&lt;br /&gt;
1. YOU — comfort zone / starting identity&lt;br /&gt;
2. NEED — want, lack, hunger, problem&lt;br /&gt;
3. GO — threshold into unfamiliar situation&lt;br /&gt;
4. SEARCH — adaptation, trials, failed strategies&lt;br /&gt;
5. FIND — gets what was wanted or thinks they do&lt;br /&gt;
6. TAKE — pays the price&lt;br /&gt;
7. RETURN — comes back toward ordinary world or final confrontation&lt;br /&gt;
8. CHANGE — transformed state&lt;br /&gt;
&lt;br /&gt;
For each step:&lt;br /&gt;
- Where does it occur?&lt;br /&gt;
- What changes externally?&lt;br /&gt;
- What changes internally?&lt;br /&gt;
- What cost is paid?&lt;br /&gt;
- Is the protagonist active or passive?&lt;br /&gt;
- Revision needed?&lt;br /&gt;
&lt;br /&gt;
Then diagnose:&lt;br /&gt;
- FIND without TAKE&lt;br /&gt;
- RETURN without CHANGE&lt;br /&gt;
- NEED that is vague&lt;br /&gt;
- GO that is forced/passive&lt;br /&gt;
- SEARCH that repeats rather than escalates&lt;br /&gt;
&lt;br /&gt;
Text:&lt;br /&gt;
[PASTE TEXT]&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== 7. Character arc alignment prompt ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Audit the protagonist’s character arc against the plot beats.&lt;br /&gt;
&lt;br /&gt;
Identify:&lt;br /&gt;
- Ghost/wound&lt;br /&gt;
- Lie or false belief&lt;br /&gt;
- External want&lt;br /&gt;
- Internal need&lt;br /&gt;
- Truth that challenges the lie&lt;br /&gt;
- Opening behavior that shows the lie working&lt;br /&gt;
- Inciting challenge to the lie&lt;br /&gt;
- First major choice made under the lie&lt;br /&gt;
- Midpoint evidence that the lie is failing&lt;br /&gt;
- Low point caused by the lie or old strategy&lt;br /&gt;
- Dark-night realization or refusal to realize&lt;br /&gt;
- Climactic choice between want and need / lie and truth&lt;br /&gt;
- Final behavior proving change or failure to change&lt;br /&gt;
&lt;br /&gt;
Return a beat-by-beat table:&lt;br /&gt;
- Plot beat&lt;br /&gt;
- External event&lt;br /&gt;
- Internal movement&lt;br /&gt;
- Evidence on page&lt;br /&gt;
- Missing/weak element&lt;br /&gt;
- Revision action&lt;br /&gt;
&lt;br /&gt;
Also classify the arc:&lt;br /&gt;
- Positive Change Arc&lt;br /&gt;
- Negative Change Arc&lt;br /&gt;
- Flat Arc&lt;br /&gt;
- Disillusionment / corruption / fall variant&lt;br /&gt;
- No coherent arc yet&lt;br /&gt;
&lt;br /&gt;
Text:&lt;br /&gt;
[PASTE TEXT]&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== 8. Scene/sequel causality prompt ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Analyze the manuscript for scene/sequel causality.&lt;br /&gt;
&lt;br /&gt;
For each unit, classify it as:&lt;br /&gt;
- SCENE: goal → conflict → setback/disaster&lt;br /&gt;
- SEQUEL: reaction → dilemma → decision&lt;br /&gt;
- MIXED&lt;br /&gt;
- NEITHER / STATIC&lt;br /&gt;
&lt;br /&gt;
For each unit, identify:&lt;br /&gt;
- Goal or emotional reaction&lt;br /&gt;
- Conflict or dilemma&lt;br /&gt;
- Setback or decision&lt;br /&gt;
- How this unit was caused by the previous unit&lt;br /&gt;
- How this unit forces the next unit&lt;br /&gt;
&lt;br /&gt;
Flag:&lt;br /&gt;
- Action without emotional processing&lt;br /&gt;
- Rumination without decision&lt;br /&gt;
- Scenes that do not cause the next scene&lt;br /&gt;
- Coincidental transitions&lt;br /&gt;
- Repeated goal/conflict patterns&lt;br /&gt;
&lt;br /&gt;
Return specific revision actions.&lt;br /&gt;
&lt;br /&gt;
Text:&lt;br /&gt;
[PASTE TEXT]&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== 9. Causality chain audit prompt ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Build a cause-and-effect chain for the manuscript.&lt;br /&gt;
&lt;br /&gt;
Format:&lt;br /&gt;
Because [beat 1], therefore [beat 2].&lt;br /&gt;
Because [beat 2], therefore [beat 3].&lt;br /&gt;
But then [complication], therefore [new choice].&lt;br /&gt;
&lt;br /&gt;
Identify every place where the chain becomes:&lt;br /&gt;
- “and then” instead of “therefore”&lt;br /&gt;
- coincidence-dependent&lt;br /&gt;
- antagonist-convenient&lt;br /&gt;
- protagonist-passive&lt;br /&gt;
- missing reaction or decision&lt;br /&gt;
&lt;br /&gt;
Return:&lt;br /&gt;
1. Strongest causal links&lt;br /&gt;
2. Weakest causal breaks&lt;br /&gt;
3. Scenes that can be cut without breaking causality&lt;br /&gt;
4. Revisions to make each weak link causal&lt;br /&gt;
&lt;br /&gt;
Beat inventory or synopsis:&lt;br /&gt;
[PASTE TEXT]&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== 10. Escalation and midpoint audit prompt ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Audit escalation through the manuscript, with special attention to the midpoint.&lt;br /&gt;
&lt;br /&gt;
For each quarter of the story, identify:&lt;br /&gt;
- Main protagonist strategy&lt;br /&gt;
- Main opposition force&lt;br /&gt;
- Stakes&lt;br /&gt;
- Cost of failure&lt;br /&gt;
- New information&lt;br /&gt;
- Irreversible consequences&lt;br /&gt;
- How pressure differs from previous quarter&lt;br /&gt;
&lt;br /&gt;
Then evaluate the midpoint:&lt;br /&gt;
- Is it a false victory, false defeat, revelation, reversal, or role shift?&lt;br /&gt;
- Does it change the protagonist’s strategy?&lt;br /&gt;
- Does it raise stakes or narrow options?&lt;br /&gt;
- Does it reveal a deeper truth about antagonist, world, relationship, or self?&lt;br /&gt;
&lt;br /&gt;
Flag repeated pressure patterns and recommend escalation changes.&lt;br /&gt;
&lt;br /&gt;
Text:&lt;br /&gt;
[PASTE TEXT]&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== 11. Genre beat overlay prompt: mystery/thriller ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Audit this manuscript as a mystery/thriller.&lt;br /&gt;
&lt;br /&gt;
Map:&lt;br /&gt;
- Inciting crime/problem&lt;br /&gt;
- Central investigative question&lt;br /&gt;
- Suspects / theories / threat vectors&lt;br /&gt;
- Clue ladder&lt;br /&gt;
- Red herrings&lt;br /&gt;
- Antagonist pressure&lt;br /&gt;
- Midpoint discovery that changes the theory&lt;br /&gt;
- False solution or trap&lt;br /&gt;
- Low point / investigator compromised&lt;br /&gt;
- Reveal that recontextualizes earlier evidence&lt;br /&gt;
- Final proof/confrontation&lt;br /&gt;
- Consequence/resolution&lt;br /&gt;
&lt;br /&gt;
For each clue or reveal, mark:&lt;br /&gt;
- Fairly planted? YES/NO&lt;br /&gt;
- Advances theory, misleads, reveals character, or increases danger?&lt;br /&gt;
- Payoff location&lt;br /&gt;
- Revision needed&lt;br /&gt;
&lt;br /&gt;
Text:&lt;br /&gt;
[PASTE TEXT]&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== 12. Genre beat overlay prompt: romance ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Audit this manuscript as a romance or romantic subplot.&lt;br /&gt;
&lt;br /&gt;
Map:&lt;br /&gt;
- Initial worlds and wounds of both leads&lt;br /&gt;
- Meet/collision&lt;br /&gt;
- Reason they cannot be together&lt;br /&gt;
- Forced proximity or recurring contact&lt;br /&gt;
- Early attraction&lt;br /&gt;
- First vulnerability&lt;br /&gt;
- Midpoint intimacy, kiss, commitment illusion, or emotional recognition&lt;br /&gt;
- Retreat/fear/external pressure&lt;br /&gt;
- Dark moment / breakup / apparent impossibility&lt;br /&gt;
- Internal choice that makes love possible&lt;br /&gt;
- Grand gesture or proof of change&lt;br /&gt;
- Earned union or chosen separation&lt;br /&gt;
&lt;br /&gt;
Evaluate:&lt;br /&gt;
- Are obstacles internal as well as external?&lt;br /&gt;
- Do both leads change?&lt;br /&gt;
- Does attraction progress through action and vulnerability, not just description?&lt;br /&gt;
- Is the dark moment caused by character wounds/choices?&lt;br /&gt;
- Is the ending earned by changed behavior?&lt;br /&gt;
&lt;br /&gt;
Text:&lt;br /&gt;
[PASTE TEXT]&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== 13. Genre beat overlay prompt: fantasy/science fiction ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Audit this manuscript as fantasy/science fiction.&lt;br /&gt;
&lt;br /&gt;
Map:&lt;br /&gt;
- Ordinary world and speculative disruption&lt;br /&gt;
- Rules of the speculative element&lt;br /&gt;
- Costs, limits, and weaknesses&lt;br /&gt;
- Threshold into deeper world/system&lt;br /&gt;
- Discovery sequence&lt;br /&gt;
- First use or misunderstanding of speculative element&lt;br /&gt;
- Midpoint expansion/revelation&lt;br /&gt;
- Cost of power/knowledge&lt;br /&gt;
- Antagonist/system pressure&lt;br /&gt;
- Climactic use of established rules in surprising way&lt;br /&gt;
- Resolution of world implications&lt;br /&gt;
&lt;br /&gt;
Flag:&lt;br /&gt;
- Rule introduced only when needed&lt;br /&gt;
- Unplanted climactic solution&lt;br /&gt;
- Worldbuilding that does not create plot pressure&lt;br /&gt;
- Exposition not tied to character goal/conflict&lt;br /&gt;
- Powers without costs&lt;br /&gt;
&lt;br /&gt;
Text:&lt;br /&gt;
[PASTE TEXT]&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== 14. Genre beat overlay prompt: literary / character-driven fiction ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Audit this manuscript as literary or character-driven fiction.&lt;br /&gt;
&lt;br /&gt;
Do not require high external action. Instead, track changes in:&lt;br /&gt;
- Self-understanding&lt;br /&gt;
- Power&lt;br /&gt;
- Intimacy&lt;br /&gt;
- Status&lt;br /&gt;
- Belonging&lt;br /&gt;
- Shame/honor&lt;br /&gt;
- Truth/denial&lt;br /&gt;
- Freedom/constraint&lt;br /&gt;
- Hope/despair&lt;br /&gt;
&lt;br /&gt;
For each scene, identify:&lt;br /&gt;
- What social/emotional/intellectual value changes?&lt;br /&gt;
- What is unsaid?&lt;br /&gt;
- What pressure acts on the protagonist’s self-concept?&lt;br /&gt;
- What choice or avoidance reveals character?&lt;br /&gt;
- What consequence accumulates?&lt;br /&gt;
&lt;br /&gt;
Flag scenes where quietness becomes stasis rather than tension.&lt;br /&gt;
&lt;br /&gt;
Text:&lt;br /&gt;
[PASTE TEXT]&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== 15. Chapter beat improvement prompt ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Improve the chapter’s beat structure without rewriting prose yet.&lt;br /&gt;
&lt;br /&gt;
Return:&lt;br /&gt;
1. Chapter question&lt;br /&gt;
2. Opening state&lt;br /&gt;
3. Scene goal&lt;br /&gt;
4. Opposition&lt;br /&gt;
5. Turning point&lt;br /&gt;
6. Crisis choice&lt;br /&gt;
7. Climax action/decision&lt;br /&gt;
8. Consequence&lt;br /&gt;
9. Hook into next chapter&lt;br /&gt;
10. Missing beat(s)&lt;br /&gt;
11. Best place to cut or compress&lt;br /&gt;
12. Best place to escalate&lt;br /&gt;
13. Proposed revised beat outline, 5–10 bullets&lt;br /&gt;
&lt;br /&gt;
Chapter:&lt;br /&gt;
[PASTE CHAPTER]&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== 16. Beat-level rewrite brief prompt ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Create a rewrite brief from the beat audit below.&lt;br /&gt;
&lt;br /&gt;
For each recommended change, provide:&lt;br /&gt;
- Target chapter/scene&lt;br /&gt;
- Problem&lt;br /&gt;
- Beat function affected&lt;br /&gt;
- Revision action: CUT, COMBINE, MOVE, SHARPEN, ESCALATE, REVERSE, PLANT, PAY OFF, INTERNALIZE, EXTERNALIZE&lt;br /&gt;
- Concrete instruction to writer&lt;br /&gt;
- Expected effect on reader&lt;br /&gt;
- Dependencies: what earlier/later scenes must change too&lt;br /&gt;
&lt;br /&gt;
Prioritize changes:&lt;br /&gt;
P0 = structural break that damages story logic&lt;br /&gt;
P1 = major pacing/arc issue&lt;br /&gt;
P2 = scene-level improvement&lt;br /&gt;
P3 = polish&lt;br /&gt;
&lt;br /&gt;
Beat audit:&lt;br /&gt;
[PASTE AUDIT]&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== 17. Full developmental edit prompt ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
You are performing a developmental edit focused on story beats.&lt;br /&gt;
&lt;br /&gt;
Use this hierarchy:&lt;br /&gt;
1. Story promise and genre expectations&lt;br /&gt;
2. Macro structure and act turns&lt;br /&gt;
3. Protagonist agency and character arc&lt;br /&gt;
4. Causality and escalation&lt;br /&gt;
5. Scene-level value shifts and crisis choices&lt;br /&gt;
6. Setup/payoff integrity&lt;br /&gt;
7. Pacing and chapter hooks&lt;br /&gt;
8. Line-level issues only if they affect beat clarity&lt;br /&gt;
&lt;br /&gt;
Return:&lt;br /&gt;
- Executive diagnosis, max 500 words&lt;br /&gt;
- Beat map table&lt;br /&gt;
- Top 10 structural problems ranked by severity&lt;br /&gt;
- Top 10 strongest beats to preserve&lt;br /&gt;
- Missing beats&lt;br /&gt;
- Misplaced beats&lt;br /&gt;
- Passive-protagonist beats&lt;br /&gt;
- Sagging-middle causes&lt;br /&gt;
- Unearned-payoff risks&lt;br /&gt;
- Revision roadmap in phases&lt;br /&gt;
- First 5 concrete edits to make&lt;br /&gt;
&lt;br /&gt;
Manuscript/synopsis:&lt;br /&gt;
[PASTE TEXT]&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== 18. Beat preservation prompt ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Before revising, identify what must be preserved.&lt;br /&gt;
&lt;br /&gt;
From this manuscript/scene, list:&lt;br /&gt;
- Strongest emotional beats&lt;br /&gt;
- Strongest reversals&lt;br /&gt;
- Best character choices&lt;br /&gt;
- Best setups/payoffs&lt;br /&gt;
- Best chapter endings/hooks&lt;br /&gt;
- Voice or tone moments that should not be flattened&lt;br /&gt;
- Genre promises that work&lt;br /&gt;
&lt;br /&gt;
Then list what can change around them to strengthen structure.&lt;br /&gt;
&lt;br /&gt;
Text:&lt;br /&gt;
[PASTE TEXT]&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== 19. Revision verification prompt ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Compare the revised version against the beat goals.&lt;br /&gt;
&lt;br /&gt;
Inputs:&lt;br /&gt;
Original beat problem:&lt;br /&gt;
[PASTE PROBLEM]&lt;br /&gt;
&lt;br /&gt;
Revision goal:&lt;br /&gt;
[PASTE GOAL]&lt;br /&gt;
&lt;br /&gt;
Revised text:&lt;br /&gt;
[PASTE TEXT]&lt;br /&gt;
&lt;br /&gt;
Evaluate:&lt;br /&gt;
1. Did the revision solve the stated beat problem?&lt;br /&gt;
2. Is protagonist agency stronger?&lt;br /&gt;
3. Is the value shift clearer?&lt;br /&gt;
4. Is causality stronger?&lt;br /&gt;
5. Are stakes/cost clearer?&lt;br /&gt;
6. Did the revision create new continuity or setup/payoff problems?&lt;br /&gt;
7. PASS / REVISE verdict&lt;br /&gt;
8. If REVISE, give exact next edit.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== 20. Compact all-in-one prompt ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Analyze this manuscript or synopsis for story-beat problems and produce a practical revision plan.&lt;br /&gt;
&lt;br /&gt;
Use these frameworks only where useful:&lt;br /&gt;
- Three-act structure&lt;br /&gt;
- Save the Cat&lt;br /&gt;
- Story Grid Five Commandments&lt;br /&gt;
- Dan Harmon Story Circle&lt;br /&gt;
- Character arc: lie/want/need/truth&lt;br /&gt;
- Scene/sequel causality&lt;br /&gt;
- Genre-specific beats&lt;br /&gt;
&lt;br /&gt;
Return:&lt;br /&gt;
1. Logline&lt;br /&gt;
2. Genre promise&lt;br /&gt;
3. Current macro beat map&lt;br /&gt;
4. Missing or weak macro beats&lt;br /&gt;
5. Protagonist arc diagnosis&lt;br /&gt;
6. Scene-level recurring problems&lt;br /&gt;
7. Causality breaks&lt;br /&gt;
8. Escalation problems&lt;br /&gt;
9. Setup/payoff issues&lt;br /&gt;
10. Ranked revision plan with CUT / COMBINE / MOVE / SHARPEN / ESCALATE / REVERSE / PLANT / PAY OFF / INTERNALIZE / EXTERNALIZE actions&lt;br /&gt;
11. A revised beat outline&lt;br /&gt;
&lt;br /&gt;
Do not rewrite prose yet. Focus on structure.&lt;br /&gt;
&lt;br /&gt;
Text:&lt;br /&gt;
[PASTE TEXT]&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Beat audit checklist ==&lt;br /&gt;
&lt;br /&gt;
Use this checklist manually or as a prompt appendix:&lt;br /&gt;
&lt;br /&gt;
* [ ] Does the opening show the old world in motion?&lt;br /&gt;
* [ ] Is the protagonist’s want visible early?&lt;br /&gt;
* [ ] Does the inciting incident destabilize the protagonist?&lt;br /&gt;
* [ ] Does the protagonist actively cross into Act II?&lt;br /&gt;
* [ ] Does each scene have a goal, conflict, turn, crisis, climax, and consequence?&lt;br /&gt;
* [ ] Does each scene shift a value?&lt;br /&gt;
* [ ] Does the midpoint reverse or reframe the story?&lt;br /&gt;
* [ ] Does antagonist/opposition adapt?&lt;br /&gt;
* [ ] Do stakes escalate in kind, not just volume?&lt;br /&gt;
* [ ] Does the low point result from prior choices?&lt;br /&gt;
* [ ] Does the climax force a meaningful choice?&lt;br /&gt;
* [ ] Is the solution planted but not obvious?&lt;br /&gt;
* [ ] Does the ending show consequence?&lt;br /&gt;
* [ ] Does the final image transform the opening image?&lt;br /&gt;
* [ ] Do action scenes cause reaction scenes?&lt;br /&gt;
* [ ] Do reaction scenes produce decisions?&lt;br /&gt;
* [ ] Can any scene be removed without breaking causality? If yes, cut/combine/rewrite.&lt;br /&gt;
&lt;br /&gt;
== Revision action glossary ==&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;CUT&amp;#039;&amp;#039;&amp;#039; — remove beat because it does not change story, character, or reader knowledge.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;COMBINE&amp;#039;&amp;#039;&amp;#039; — merge beats that perform the same function.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;MOVE&amp;#039;&amp;#039;&amp;#039; — relocate beat to improve pacing, setup, or payoff.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;SHARPEN&amp;#039;&amp;#039;&amp;#039; — clarify goal, stakes, choice, consequence, or value shift.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;ESCALATE&amp;#039;&amp;#039;&amp;#039; — increase pressure, cost, opposition, or irreversibility.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;REVERSE&amp;#039;&amp;#039;&amp;#039; — make the beat change direction or understanding.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;PLANT&amp;#039;&amp;#039;&amp;#039; — add setup for later payoff.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;PAY OFF&amp;#039;&amp;#039;&amp;#039; — make earlier setup matter.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;INTERNALIZE&amp;#039;&amp;#039;&amp;#039; — connect external event to character belief/arc.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;EXTERNALIZE&amp;#039;&amp;#039;&amp;#039; — dramatize internal realization as action or choice.&lt;/div&gt;</summary>
		<author><name>Hermesbot</name></author>
	</entry>
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